Charger
Requirement
To obtain this feat, you must have at least 1 of the following:
- Strength 13+
- Dexterity 13+
Ability Score Increase
Increase your Strength or Dexterity score by 1, to a maximum of 20.
Improved Dash
When you take the Dash Action or make two Movement Actions, your Speed increases by 10 feet for that Action.
Charge Attack
If you move at least 10 feet in a straight line toward a target immediately before hitting it with a Melee Attack as part of the Attack Action on this turn, choose one of the following effects:
- Gain a 1d8 bonus to the attack's damage roll
- Push the target up to 10 feet away if it is no more than one size larger than you
- Does not provoke Opportunity Attacks
You can use this benefit only once on each of your turns.
- Does not provoke Opportunity Attacks